Virtual Reality

  • Virtual Reality Realities: Summer 2016

    Virtual Reality Realities: Summer 2016

    Another intermittent set of observations and opinions about virtual reality (previous episodes here and here): HTC Vive/SteamVR The HTC Vive is magical. You have not experienced what VR can be unless you have tried the Vive. Accurate tracking makes it nausea-free. Room-scale allows freedom of movement (and self-driving cars will free up garages everywhere for…

  • Fumbling the Future: Virtual Reality Edition?

    Fumbling the Future: Virtual Reality Edition?

    TL;DR Facebook’s Oculus virtual reality play is far from a sure thing. Fumbling the Future is a great book that plausibly explains why Xerox merely copies and prints, despite having pioneered foundational elements of computing at PARC, including bitmapped displays, local area networking, WYSIWYG document editing, object-oriented programming and built the first GUI computers. More…

  • Segmenting Virtual Reality

    When you say virtual reality today, most people think of Oculus VR. They singlehandedly resuscitated the ‘90s flash-in-the-pan that was virtual reality (with no small help from Moore’s Law). But the space is developing quickly and there are multiple segments emerging with very different capabilities, price points and challenges: PC VR – the Oculus Rift…

Get Updates By Email